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>> No.8802652 [View]
File: 313 KB, 945x635, maxpayneearly1998.png [View same] [iqdb] [saucenao] [google]
8802652

>>8802569
>Max Payne 1 drew influence from HK action cinema, John Woo, Payback (1998 movie set in New York, with Mel Gibson), and the Matrix. Though the Matrix influence was added into the game later in development. 3Drealms actually trademarked the phrase 'bullet time' for the game, before WB could trademark it for the Matrix games. But after the trademark expired, WB actually TM'd it themselves for use in games. So Rockstar has to credit the bullet time trademark to WB.

The development of Max Payne started in 1996. and some of the earliest shown builds features genetically enhanced 'super soldier' who were created through Valkyr. Max Payne goes into this 'deep 6' lab, and runs into 'mutants'.

https://youtu.be/V4vJTiAfD2s?t=124

This version doesn't seem to have Bullet-Time, as bullet-time was added after they saw the Matrix

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