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>> No.3342819 [View]
File: 352 KB, 4685x2457, Time well spent.png [View same] [iqdb] [saucenao] [google]
3342819

>>3342298

>they spin backwards

SKILL
K
I
L
L

>> No.3241607 [View]
File: 352 KB, 4685x2457, Time well spent.png [View same] [iqdb] [saucenao] [google]
3241607

>>3241603

How the fuck.

I mean like, Kustam's a warforged and ShiHong's a cyborg but what the fuck man

>> No.3051827 [View]
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3051827

>>3051825

The axe was Term's idea, I just got carried away in making it too strong.

I'm super proud of those sprites though and I hope someone will find a good use for them later

>> No.2880240 [View]
File: 352 KB, 4685x2457, Time well spent.png [View same] [iqdb] [saucenao] [google]
2880240

Oh and while it's still on my mind, I've been mulling over some ways to scale back Blaz's ranged attacks in GMOTA without completely making them useless. I have a few ideas in mind:

>make crash charges WAY more rare (also remove crash expanders and replace them with something else, up to 9 item crashes back to back what in the fuck was I thinking)

>When firing or charging the Blazter in any state, make Blaz move a little slower, not to a snail's pace or anything but enough of a speed penalty that it can be felt and making dodging a little harder, might do the same for subweapon attacks

>remove subweapon's ability to gather sword mana, that way you can still spam them and kill shit all you want but you might potentially screw yourself when you get into a tight spot and have no sword juice

This is all shit that I've been thinking about though, mind you.

Also I'm gonna add that directional recoil to charged buster shots that way you can throw yourself around in the air with your arm cannon because that's fucking rad.

>> No.2847306 [View]
File: 352 KB, 4685x2457, Time well spent.png [View same] [iqdb] [saucenao] [google]
2847306

>>2847304

GMOTA has speed as a central idea? Eric, my main goal with GMOTA was hitting things with swords and shitting axes all over the place.

Admittedly enemy encounters usually wind up ending very swiftly because you either shat out a bunch of axes or one of those fucking skeletons gets the drop on you.

BURL TUMD has more polish in my eyes, and it's funny that your sword is what started all of this.

>> No.2828249 [View]
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2828249

I'm not sorry.

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