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>> No.6326997 [View]
File: 78 KB, 670x520, decorate.png [View same] [iqdb] [saucenao] [google]
6326997

>>6326830
Here's my class. In game, when I use the summon command to spawn it, it behaves as expected. It's completely static. Just floats there. But when an actor gets hit by a bullet, and spawns it by bleeding, it floats up. Is there some kind of hard-coded retardation involving velocity?

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