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>> No.2566387 [View]
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2566387

>>2566372

I'm just making my first map. It has a lot of dumb amateur mistakes like being too small, but I'm having fun with excessive detail because gzDoomBuilder. It wouldn't be as easy to bullshit this stuff in vanilla, which is what I'll try for after this map and it's second part is done.

I was going to do lighting like this, but gzDoom's interpretation of 3D Light Sources is frankly awful and it'd take a lot of time for something that looks like garbage.

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