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/vr/ - Retro Games

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>> No.3799739 [View]
File: 1.62 MB, 2000x1111, panzer-dragoon-saga-art-battle-with-atolm.jpg [View same] [iqdb] [saucenao] [google]
3799739

>> No.3765672 [SPOILER]  [View]
File: 1.62 MB, 2000x1111, 1485633351317.jpg [View same] [iqdb] [saucenao] [google]
3765672

>>3763096
Okay

>> No.3338594 [View]
File: 1.62 MB, 2000x1111, panzer-dragoon-saga-art-battle-with-atolm.jpg [View same] [iqdb] [saucenao] [google]
3338594

The story behind how Sega fell out of the console market. But, why did Sega start ignoring all of it's IPs except for Sonic? The last Panzer Dragoon and Jet Set Radio game (not including the HD remake) came out around 2003-2004, when they were a third party developer. Not to mention NiGHTs and Streets of Rage, which died pretty quickly. What happened internally such that they started to ignore classic retro IPs that were not only well-reviewed, but were pretty succesful?

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