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>> No.8729481 [View]
File: 2.66 MB, 640x576, japan.webm [View same] [iqdb] [saucenao] [google]
8729481

Another good example of this is Crash Bandicoot which was made easier for the Japanese market.

Thinking "rentals" explains everything is wrong

>> No.8711313 [View]
File: 2.66 MB, 640x576, japan.webm [View same] [iqdb] [saucenao] [google]
8711313

>>8687629
>>8687565
>Japanese crash

is a prime example that "games were made harder in the west" not because of "rentals", but because Japanese players are casuals

>> No.8643839 [View]
File: 2.66 MB, 640x576, japan.webm [View same] [iqdb] [saucenao] [google]
8643839

aku aku didn't say, he was too busy giving tutorial help to japanese casuals

>> No.8430010 [View]
File: 2.66 MB, 640x576, japan.webm [View same] [iqdb] [saucenao] [google]
8430010

>> No.8329037 [View]
File: 2.66 MB, 640x576, japan.webm [View same] [iqdb] [saucenao] [google]
8329037

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