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/vr/ - Retro Games

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>> No.2340307 [View]
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2340307

>>2340290
but it was able to support really low square resolutions. (320x240 @60hz)

how is this possible? I thought VGA monitors couldn't support 15 kHz?

makes me wonder if it has some type of internal scaler. (scanlines didn't look any different than 640x480)

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