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>> No.3267021 [View]
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3267021

>>3266997
>What about when hitscanners snipe you from a distance so great that the only way you would know about them is after they shoot you?
How many maps do that, and how much?
Get somewhere inside where there's nothing in the distance to get a bead on you, then try to figure out what to do from there, don't you have any troubleshooting skills?

>Or when a wall opens up behind you with like 7 chaingunners?
Turn and run, why in the fuck would you stick around with seven guys who are about to point their guns at you? Would you just stay around in a similar ambush in other games and let them riddle you with bullets?

>>3267002
You have greater accuracy than he does at that distance, shoot back, even better, goad the stream of fire into enemies around you, then let their retaliation guide you to where he is.

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