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>> No.5123805 [View]
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5123805

Does anyone know if there's a way to overwrite native actions using the wizardry that is ZScript? My idea is to make a universal AI overwrite that could reprogram things like the lost soul/heretic gargoyle's dash attack logic without needing to replace any actors. You can already tinker with them by replacing them with different states that mimic their functions, but making it universal would be awesome.

>> No.5041658 [View]
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5041658

Remember when these threads were about having fun with Doom?

>> No.4964230 [View]
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4964230

>>4963893
>Piece of garbage
>Just advertisement for children

Talk about missing the point. I have the files to enjoy if I want to read something or look at some past stuff (actually used the nintendo power when playing through Castlevania a while back was pretty great.) You must have a great time at partys.

>> No.4397520 [View]
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4397520

I had genuinely forgotten how petty the bickering in these threads got after a recent BD release.

Maybe in a month, both of the pants-on-head-retarded groups will get bored and shit up somewhere else.

>> No.4224621 [View]
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4224621

>>4224616
>I think Gearbox put an end to that though.

>> No.4208036 [View]
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4208036

>>4208034
Is there some /vr/ rule about not insulting Doom I should be aware of?

>> No.4132558 [View]
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4132558

>> No.4057690 [View]
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4057690

>>4057421
>>4057474
>>4057494



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