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/vr/ - Retro Games

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>> No.6737569 [View]
File: 25 KB, 537x312, zU30ibn.png [View same] [iqdb] [saucenao] [google]
6737569

>tfw wasn't around for 2048 and now this is going to be the first /vr/ Doom mapping project I miss
Ah shit, and the texture pack looked so nifty too.

>> No.6418773 [View]
File: 25 KB, 537x312, zU30ibn.png [View same] [iqdb] [saucenao] [google]
6418773

>https://doomwiki.org/wiki/Spider_paralysis
lmao this clumsy turd can't catch a break

>> No.5297663 [View]
File: 25 KB, 537x312, spidermind balls.png [View same] [iqdb] [saucenao] [google]
5297663

>>5297650
RNG maybe? To my knowledge you can only one-shot the Spidermind.

>> No.4481157 [View]
File: 25 KB, 537x312, zU30ibn.png [View same] [iqdb] [saucenao] [google]
4481157

>>4480864
>>4480786
>>4480746

>> No.4468841 [View]
File: 25 KB, 537x312, zU30ibn.png [View same] [iqdb] [saucenao] [google]
4468841

>> No.2550082 [View]
File: 25 KB, 537x312, zU30ibn.png [View same] [iqdb] [saucenao] [google]
2550082

>>2550068
>that white edge on side
You gotta fix that man, like cover it up or finish it or something.

>> No.1437359 [View]
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1437359

>>1437343
Hellbound I hear is great.
Then there's also GMOTA, which is being worked by one of our very own, it looks kickass.

There's also a guy here working on a Metroid mod, which looks very promising.

>>1437349
Well, Doom 4 wouldn't be retro in itself, but it'd be a long awaited sequel to a game that's very important to this board.

Also, I refuse to call it anything but Doom 4, it's not fucking Doom, it wasn't made in the 1990's by a bunch of dudes.

Doom 4 might end up terrible, or it might not.
At best, it'll probably be like Doom 3, as in, not a bad game, in fact, a decent shooter in itself (though nothing special), but a far cry from the original games. I fear that things could turn out worse though.

>>1437357
I think that would be Tom Hall, right? I know Map 10 was, which I quite enjoyed.

He did E2M2 as well, didn't he? That was probably one of the best maps in Doom in my opinion.

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