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/vr/ - Retro Games

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>> No.2325712 [View]
File: 130 KB, 590x442, Saint Eyes.jpg [View same] [iqdb] [saucenao] [google]
2325712

Here comes a new challenger.

>> No.2148218 [View]
File: 130 KB, 590x442, Tee-Gee-Eru.jpg [View same] [iqdb] [saucenao] [google]
2148218

Saint Eyes is one of TGL's final games, released in 2000 for Windows9X. It's got some plot where the main protagonist, a female soldier, gets involved in a larger campaign amidst wars breaking out across the land. Don't know much about character motivations and such, but it's a good-looking real-time tactics game with nice music: http://polsy.org.uk/play/nico/?vidid=sm17601760

(Guy in the video's playing at fast speed; I'm assuming it's normally set to slow because Japanese players are less used to a Blizzard-influenced isometric battle system). Also, here's the fansite w/guides and metrics: http://sainteyes.web.fc2.com/

TGL, Fuga System, Kogado, and the main three sim-game producers (Artdink, Koei, System Soft) were making progressively more Western-like games around 2000. The former guys focused on adopting RTS game systems, whether or not their games played as RTSes structurally (I consider Kure Eiji's Gocha-chara titles pre-modern RTSes because you can operate individual armies separately of each other in different areas of the map). A shame TGL, as with other companies like Micro Cabin and (maybe) Wiz of Konpeki no Kantai and CRW fame, entered IT as Windows gaming deflated.

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