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>> No.3892489 [View]
File: 755 KB, 800x600, msx_grenade01.webm [View same] [iqdb] [saucenao] [google]
3892489

Luckily, there's a select/reload/deselect sprite sequence for every weapon that angles the gun away to hold it in one hand, so generic throwing frames on an A_Overlay works well.

I wanna try to make that magical space-boomerang someone said MSX planned himself as one alternative grenade type.

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