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/vr/ - Retro Games

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>> No.10743058 [View]
File: 319 KB, 1280x720, perrote glacier.jpg [View same] [iqdb] [saucenao] [google]
10743058

"Perrote" glacier heh.

What is the correct music setting for it to change dynamically when you're in a battle/building, etc.

>> No.10743038 [View]
File: 319 KB, 1280x720, 1000045028.jpg [View same] [iqdb] [saucenao] [google]
10743038

I've been playing it recently. I forgot how terrible the AI was but it gets the job done if you choose a non-naval map and set 3-4 against you on hard difficulty.

I think you should be able to play it online with some effort if you can coordinate with others and you all install some LAN emulator tool.

One thing I still haven't figured out is what the audio music configuration to have the dynamic building and battle soundtracks, Jeremy Soule was a kid when he wrote those and they are all absolute bangers.

Fun thing I just noticed is that some names of maps are names or words backwards, "Evad" river confluence, etc. But Etorrep glacier is "Perrote" (Spanish for big dog).

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