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/vr/ - Retro Games

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>> No.6937213 [View]
File: 47 KB, 925x659, grafx.png [View same] [iqdb] [saucenao] [google]
6937213

>>6933913
>>6934035
After rebinding some hotkeys to more contemporary/common equivalents, I've beaten the worst out of the UI and I hate it a lot less now. It definitely has some strong points, particularly when it comes to producing art with real retro system limitations, which is an area of major weakness with most other software.

With all that said, though, Aseprite's reference layer function is so good that I still feel like Aseprite is the best starting point in my workflow even though I hate almost everything else about it.

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