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>> No.1844231 [View]
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1844231

>>1844176

It's still definitely the focus of the mod--the four guns are probably going to be the only ranged options available, and I'm working on a few other systems for the sword to help it counter a few areas it's weak in. (See: Aerial enemies, Cyberdemons, etc)
Not sure whether the Lyre will be ranged, melee, or both, but that's a ways off--I'm gonna be polishing up the existing weapons and tweaking enemies first before including another.
I've toned down the spammability of the grenade launcher and will give it a damage nerf later.

>>1844184

A lot of people keep suggesting Devil May Cry mechanics/tactics to me and how it would be great to use for inspiration/reference. For me, I've only played 4 and it's not even my main game for inspiration, so for the most part it's sheer coincidence.
Like the Lyre of St. Judas I suggested was a play on how angels played harps and how electric guitars are mandatory in a metal mod, but then someone linked me
http://www.youtube.com/watch?v=IwHPKPeksXk
and I'm basically WELP

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