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>> No.4263926 [View]
File: 804 KB, 1600x900, Screenshot_Doom_20170917_030437.png [View same] [iqdb] [saucenao] [google]
4263926

>>4261629
i had it happen like 50/50 when using quickdraw

it either was unable to lockon on random enemies, or crashed after shooting with "null pointer" error

probably something to do with sgt mark's coding as it never happens with any other monster mods

also valiant with finaldoomer is fun

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