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>> No.3323275 [View]
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3323275

>>3323054
Where, though? Anyway seems that will still be a while as I'm still finding bugs.
For whatever reason some of the map teleporters in DUMP 2 start the player view in the floor, breaking the default player information gathering at the start of my camera script. Using idclev doesn't have this issue.

I tried putting a delay at the start of the script, but that doesn't always work and gives the player time to crouch and break the info gathering (specifically, the player's viewheight). I wish I could delay the script until the map's fully loaded or whatever's going on. Might have to get default player information a different way.

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