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>> No.2661220 [View]
File: 749 KB, 1920x1080, Screenshot_Doom_20150904_103314.png [View same] [iqdb] [saucenao] [google]
2661220

>>2659792
>>2659796
>>2659865
>>2661136

I got it mostly finalized now. I'm not gonna focus on little tiny details and rocks. I instead opted to make some generic marble blocks dynamically pop out of the ground throughout the fight instead. I need to wrap up this area and move on because I have another 6 to get through.

All of this was good advice for future maps though, so thank you. I got a bitchin' skybox going too, since it has some dynamic wind I'll fuck with and make do spoopy shit later.

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