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>> No.10000172 [View]
File: 3.14 MB, 968x634, 2023-06-17 13-37-24.webm [View same] [iqdb] [saucenao] [google]
10000172

Do you guys have any good ideas left for projectiles for my MBF21 mod? I kinda covered anything, but I can't think of anything fun for a monster I don't want to scrap.
With MBF21 I can:
Launch projectile at any angle relative to target's position
>Launch projectiles in any direction dependent on monster's position without accounting for player
>Launch projectiles at offset at the player, but they will not correct its course accordingly
>Make projectiles spawn projectiles without knowing where player is at
>Make projectiles home at arbitrary horizontal turning speed, though I can't control how it changes its pitch (It will do it very precisely)

Attached is an example of a more non-standard projectile behavior (I've reduced it to 6 projectiles as of now).

>> No.9990824 [View]
File: 3.14 MB, 968x634, 2023-06-17 13-37-24.webm [View same] [iqdb] [saucenao] [google]
9990824

This might be impractical, but it's harmed by cramped space more than you too.

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