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>> No.3967754 [View]
File: 290 KB, 1152x648, Screenshot_Heretic_20170503_032737.png [View same] [iqdb] [saucenao] [google]
3967754

/othermsxguy/ here. Pic shows off an new feature; HUD opacity sliders. You can independently adjust the opacity of numeral, cosmetic, and gauge unit elements in the HUD. You can also deactivate the helmet.

Post any suggestions you have for stuff:

From the last thread:

>>3962958
>What about splitting up the player part and the monster part of the mod?
Added.
>Oh and please fix the reload code for the Orion.
What's wrong with it?

>>3963210
>Where will you release the finished product? zdoom forums, moddb, doomworld, wad archive or other?
Here. I don't think I can release it at ZDoom Forums since it's somebody else's mod and I don't have the original author's permission.

>>3964053
>Maybe add an option for automatic reloads?
Added.

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