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>> No.5446480 [View]
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5446480

>>5446415
Ok then, this calls for some slightly more advanced math.
After fucking around trying to get Wolfram alpha to actually interpret my input, it gives my this:https://www.wolframalpha.com/input/?i=P(7+3-sided+dice+less+than+12)&wal=header
Not nearly as high as I first stated, but its still enough that you either get forced into doubling the number of shells you use, or take a minor gamble with every shot.
It's still annoying, especially when you're already low on ammo. If it were up to me, the rng would be on top of a reliable base damage, enough so that low level enemies are predictable, but the higher level ones might let you save a rocket on occasion.

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