[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.398903 [View]
File: 391 KB, 1366x768, Screenshot_Doom_20130409_004104.png [View same] [iqdb] [saucenao] [google]
398903

>>398712
You don't need GZdoom for colored lights and underwater sectors. Unless by colored lights you mean dynamic lights specifically, which would require GL stuff. Otherwise you can do some trickery with colored sectors to do whatever you need in software.

Hell, 3D floors don't even require GZdoom anymore.

As for fears of a tonal shift, I wouldn't worry about it myself, though I could understand the fear of inconsistency. I'd say ponder on whether the shift seems abrupt or transitional when you've got the levels playing one after the other.

Navigation
View posts[+24][+48][+96]