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/vr/ - Retro Games

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>> No.3510974 [View]
File: 226 KB, 800x600, Screenshot_Doom_20160920_214011.png [View same] [iqdb] [saucenao] [google]
3510974

You know I was gonna make fun of the Engrish, but honestly, this map, with it's music, was kind of creepy.

What was with all those Revenants in tubes anyway? They got loose and immediately teleported away, checked later and they were counted as dead, what's up with that?

>>3510942
Bloodstain, though mainly since it's built to focus a lot on you taking cover to survive encounters, and I know I'm good at running from cover to cover and how to use that against each monster.

It was also very nicely challenging, it never felt unfair or tedious, if I ran into an encounter that kept killing me, I'd eventually figure out a way to persevere, and it'd feel rewarding.
Level design was pretty too, without being too cluttered, I really wish it to win a Cacoward, or at least get nominated, because I feel it deserves recognition.

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