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/vr/ - Retro Games

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>> No.7296332 [View]
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7296332

Off topic but fuck it.... The one thing i really loved in Goldeneye was how you could shoot enemies and they would react differently depending on the exact area you shot them. Even after 50 hours of play i was still finding new reaction animations. Some other games of that era also did this, but they were more basic and nowhere near to the same extent. There's fucking tons in Goldeneye.

Games don't even have that today, and on the rare occasions that they do, they'll have just one or two animations. It really is fucking embarrassing and just ludicrous how we've regressed.

Back in the 90's i expected all games in the future to do this, and take it even further, like having 100+ specific areas you can shoot an enemy with each tiny spot having it's on reaction animation, with the effect being permanent, not having the enemy magically recover. So something like shooting someone in the leg would permanently cripple that leg and they'd then try to escape by limping or crawling away.

Anyway, that's enough autism for today.

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