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>> No.3498893 [View]
File: 1.37 MB, 1920x1090, Good season, four crops.png [View same] [iqdb] [saucenao] [google]
3498893

>>3496658
>All the characters seem really interesting.
Can't wait to play as Leonard and tell all those noblemen about dem crops and shit.
He's also the first main character in the series that is simply a peasant, not a tribe or clan member or a thief, a literal who farmer, though maybe there might be more to him as the story develops.
>>3496678
Thanks for refreshing my memory anon.
It's really hard to keep track of all the mechanics in the series.
>>3496728
>I'm hoping that, since there are only 4 playable MCs this time, they'll have a bunch of special events for their plots.
Sounds like they're going all out for this, having no dungeons and only four MCs means they're really concentrating on events and variations, possibly endings as well.
The fact that "everyone" we meet can become a party member also hints at a very large cast this time, this kind of premise really reminds me of Zill O'll and Lunatic Dawn Odyssey, both are focused on events on the map and cities and have either no dungeons or just a few short ones, I guess this time we're in for some serious story roleplaying, the PV also shows that the world map is quite big this time and seems packed with places compared to the usual SaGa standard of having a few cities and dungeons.

I'm a bit worried about two things though.
How are they going to handle encounters? in the PV there weren't any enemy icons on the map so I guess enemy encounters will happen in locations somehow, I hope they won't go back to random encounters, that would be a step back in design for me.
My other problem is travel, I always appreciated SaGa's fast travel, but with this kind of design it seems exploration is going back to the usual move on the world map business, I don't know if I can bear it considering the world seems pretty big, but then again there could be fast travel implemented in a menu or something.

I guess the stream this sunday will clarify both of these points, I hope they also explain what that gauge down there does.

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