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/vr/ - Retro Games

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>> No.9784606 [View]
File: 30 KB, 192x192, Zelda_ALttP_Flute_Boy.gif [View same] [iqdb] [saucenao] [google]
9784606

I want to hear your favorite tunes from your favorite OSTs. Here are some of mine. I know most of these are basic, but they're what I love. Show me what you got anon

DQV Higher and Higher - https://youtu.be/O2xdySwYNFY
Soul Blazer #3 - https://youtu.be/nAUl_Ka61gI
Pokemon TCG, Grandmasters Theme - https://youtu.be/ucQ6rLeRxyg
Yu-GI-Oh! Dark Duel Stories OST - Duel! (Stage 3) - https://youtu.be/LOezO65uqX4
Final Fantasy III - Shipwreck Theme - https://youtu.be/eI74b6KPyc8
Final Fantasy III - Water World - https://youtu.be/saNNMsAlwbI
Final Fantasy III - Town of Ur - https://youtu.be/SQvoERNMg8c

>> No.1345996 [View]
File: 31 KB, 192x192, Zelda_ALttP_Flute_Boy.gif [View same] [iqdb] [saucenao] [google]
1345996

ALttP is the first and biggest game where it felt like Nintendo didn't know what they were doing and released a game disjointed from its series. LA/OoT are where the series begins. They introduce the shady tropes of the Happy Salesman insert, Malon and Talon, the owl, and Link's companions. It feels like Zelda 1/AoL can flow into LA/OoT with their traded precedents and callbacks.
But before that struts ALttP with its broken font, weird two-thirds angle, pink-haired Link, an unprecedented duality-shift mechanic; you even have to shoot your name in with a target reticle.
The gameplay... the one Zelda where the shield isn't manual by position-based.
There's a fenced shop that's tricky to get to because you have to jump over hurdles from the back to reach the front in Thieve's Town. In the GBA port it's the one place they added Like-Likes to, which were established in the original and mysteriously MIA in ALttP till they were encoded for the Four Sword bonus content. Now readding them makes sense because the shop sells shields and so runs a scam business. So why would the original team have left this unfinished? Then you realize it's because they had taken the liberty of creating their own floral variation of the Like-Like, the Pikit. A monster that shoots its tongue at you across walls and anything in its way to jack your shield so they couldn't add this broken monster.
The game introduces the shovel in the first instance of tile-swapping in a game just to take it away when you get the flute.
It's the first fleshed out Zelda story, a prequel suitably well, yet Ganon, the series' recurring BIG BAD's first backstory is only eluded to via randomly dissemenated sublore. As is Link's and his vague connections to the knights Hylia on that note (blood-related to an unseen hero he must prove himself worthy of). It almost seems as if the brown-haired flute boy who died in search of the Triforce is the real Link and you're playing as an imposter.

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