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/vr/ - Retro Games

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>> No.8050845 [View]
File: 14 KB, 500x354, Renault-Clio-V6-4-500x354.jpg [View same] [iqdb] [saucenao] [google]
8050845

>>8050379
The Rickenbacker was basically a corridor shooter that occasionally had some areas you would be stuck on till you did an objective. That shit was all over the 360. I listed off the 2 that came to mind. FEAR was on the 360 and Condemned 2 had some futuristic parts. Halo also and I think the Turok game too.

Also SS2s aesthetics is pretty much what the 2000s view of the future looked like. Metallic/Grey, rounded edges, throw some hard edges or lines in there. You see a lot of that stuff in 360 games.

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