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>> No.8346107 [View]
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8346107

=== CURRENT RELEASE ===
AD MORTEM
Beta thread
https://www.doomworld.com/forum/topic/125461-ad-mortem-a-mbf21-halloween-themed-megawad-beta/
Current release
https://drive.google.com/file/d/18le6ho89YT_myg8CiUUk2mw1439zPyyJ/view

=== CURRENT PROJECTS ===
PATCHWORK
Phase 2 deadline Nov 20th
Info here >>8307479

VIOLENT RUMBLE
Project Mega folder: https://mega.nz/folder/LVlWVK5D#H5iqeD61bSItMIVeGqymTQ
Latest update: >>8342963
Please use spawnflag 16 for your level exit triggers

=== NEWS ===
[11-19] Organ Grinder is tomorrow
https://twitter.com/tastyspleentv/status/1461838043531390983

[11-19] New TFE release: 0.7 - Core Game Loop completed
https://theforceengine.github.io/2021/11/18/cgl-release.html

[11-16] high-performance OpenGL4 fork of Quakespasm:
https://github.com/andrei-drexler/quakespasm/releases

[11-15] Anon releases 10x10 project
https://www.doomworld.com/forum/topic/125783-the-10x10-project-part-one-boom/

[11-15] https://youtu.be/unE7wt3ZcH0
High resolutions and wide-screen enabled Dark Forces source port bud is live

[11-11] Mayhem Mansion update
https://darsycho.itch.io/mayhem-mansion/devlog/313417/omg-130

[11-10] https://www.moddb.com/mods/jazz-jackrabbit-doom-tc
Jazz Jackrabbit Doom EP1 released

[11-08] https://theforceengine.github.io/downloads.html
The Force Engine Builds are up and getting updated regularly.

[11-08] https://www.doomworld.com/forum/topic/111024-psydoom-083-psx-doom-port-reverse-engineered-for-pc
Work on PsyDoom has stopped

[11-06] https://www.doomworld.com/forum/topic/125606-the-unmaking-remade-for-the-official-doom-64-pc-port-plus-7-new-maps
The UnMaking can be played on the official D64 port

[11-02] Treasure Tech 1.2 is here!
https://forum.zdoom.org/viewtopic.php?f=43&t=66995

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0

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