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>> No.2033049 [View]
File: 1.33 MB, 320x200, Nazis alter Spider Masterminds chassis.webm [View same] [iqdb] [saucenao] [google] [report]
2033049

>>2032153
>>2032160
>>2032220
Thanks, guys. I'll add you to the credits.txt.
I decided to remake the thrust beam, so it uses A_Fire to be infront of its target, call A_Explode and then use A_RadiusThrust with a small radius (sounds silly, but I guess it's the best way to emulate it without using ACS).
At least the tractor beam works properly, just need to find a way to make the player stop infront of the monster so it can perforate him with the chaingun.



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