[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.2635813 [View]
File: 372 KB, 1920x1080, Iy9MA0.png [View same] [iqdb] [saucenao] [google]
2635813

>>2635495
>I meant what >>2635463 understood.

http://www.jmickle.com/genrerator/maptheme.html

Is your friend. It's how I got myself to make my first ever map, even if it was just a dumb gimmick bloated with mp3 audio.

>> No.2558756 [View]
File: 372 KB, 1920x1080, Iy9MA0.png [View same] [iqdb] [saucenao] [google]
2558756

>>2558415
>was that called methadrone.wad or some such?

Naw, Structure. I dropped it here and one other forum a little bit ago as "hurdur I made my first ever map", which only used two textures and no monsters. Unless you have a thing for super short switch hunts, it's not really that great.

>> No.2525457 [View]
File: 372 KB, 1920x1080, Screenshot_Doom_20150708_211011.png [View same] [iqdb] [saucenao] [google]
2525457

There, finished my first ever wad despite being with Doom for as long as it's been around.

I broke a lot of important rules (vanilla compatible; nope, needs zDoom - and it's bloated due to songs from Please Don't Touch Anything.)

It's only 30 seconds or so, once you know what to do.
The music might be loud.
It's a simple switch hunt followed by a timed semi-repeat of the same. (I am not a clever man.)

I made it according to Jmickle's map theme generator, which is fucking amazing. I got stuck with the rules:
>"The Structure"
>2 Textures, 2 Flats
>No Monsters

Link is here: https://mega.co.nz/#!9twgQCKL!g_sIrk3RYbfo-_62cvXNSVEbKF-AU2uwNMBeHxKvUws

It's probably a waste of everyone's time, but I'm proud I made a map that can actually be beat rather than just fucking around with other people's maps and going nowhere super fast in Doombuilder.

Navigation
View posts[+24][+48][+96]