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>> No.4066394 [View]
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4066394

>testing levels for balance
>discover that GZDoom's lighting engine now makes my earlier levels look like shit

Well, fuck. I guess I have to redo all the lightning in my earlier couple of levels.

The levels look so different in Software, Normal and Dark rendering too, from unplayably dark to moody but good looking. Is there a way to force lighting options (force GZDoom to use the Dark render type when loading certain levels)?

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