[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10074658 [View]
File: 393 KB, 1920x1080, 2023-07-17-191442_1920x1080_scrot.png [View same] [iqdb] [saucenao] [google]
10074658

>>10073476
More waifu feedback
>Dirty Foot Canyon
- Most monster teleporters seem to be broken (using dsda-doom, complevel 9). If I noclip there and wake up the monsters they'll get unstuck and eventually teleport, so the quickest fix might be to connect them to the main area with sound sectors, and extend the barriers in the closets so the monsters can't teleport before they're supposed to.
- Exit is kind of unexpected, maybe label the switches with exit signs. A proper exit room opened by these 3 switches would be better.
- Quite scarce on ammo, if you don't find the berserk secret you're fucked. An extra shell box or two would be nice.
>Purgatori
- I don't know what this map is but I want more of it.
- The secret with the megaarmor is stupid, since the teleporter to get there is on the other side of the map, and you don't need it since there's a room with 4 of them nearby, plus a megasphere in the final fight.
>Bloody Seasons
- Maybe add a few teleporters to the pit so you aren't completely screwed if you fall in, especially since there's a few impassible linedefs (presumably to prevent you from walking around on the outside) which will unexpectedly bump you into the pit.
>Can I Slither In
- "Oh shit it's Hogwarts"
- Lots to explore and see, really enjoyed wandering around this one.
- Probably shouldn't have the default Doom 2 city skybox in the hedge maze area.
- It should be easier to backtrack from the final arena since right now the only way to do so is by noticing a 1-unit wide staircase.
- Finding the secrets took forever and that's why nobody else gets feedback today. I hope you're proud of yourself.

Navigation
View posts[+24][+48][+96]