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/vr/ - Retro Games

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>> No.9697052 [View]
File: 1.20 MB, 960x1250, 21slvfqlmos71.png [View same] [iqdb] [saucenao] [google]
9697052

>>9696293

>> No.9626868 [View]
File: 1.20 MB, 960x1250, 21slvfqlmos71.png [View same] [iqdb] [saucenao] [google]
9626868

>>9624101

>> No.8882942 [View]
File: 1.20 MB, 960x1250, w:null_21slvfqlmos71.png [View same] [iqdb] [saucenao] [google]
8882942

Is there a way to get the effect of 3 without blurring the pixels? I like my shit sharp

>> No.8659615 [View]
File: 1.20 MB, 960x1250, 21slvfqlmos71[1].png [View same] [iqdb] [saucenao] [google]
8659615

>>8659613
When you know composite blurring will occur you can design your sprites to make use of that effect.

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