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/vr/ - Retro Games

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>> No.7171676 [View]
File: 118 KB, 686x751, shmups.jpg [View same] [iqdb] [saucenao] [google]
7171676

Shmup daddy explained his survival route by showing a replay and then showed us a live demo of him taking the action deep, down his polarity hole. As always seems to be the way when demoing a retro puzzle shmup route it actually worked less well during the demo than it has previously but he still managed to climax the boss and show us some interesting 1CC casual coins. I thought that for this project the idea of using a prepared replay to explain the operation of rank control and auto-fire timings and then following with a live demo was a good approach – it meant that he didn’t have to hide behind his laptop for the bulk of the talk and that we had a good idea of what to watch for when he showed the live version plus we got to admire his little daddy too.

I'm playing retro daddy shmups all day.

>> No.7157963 [View]
File: 118 KB, 686x751, shmups.jpg [View same] [iqdb] [saucenao] [google]
7157963

>>7157937
"shoo-mah-eps''

>> No.7157284 [View]
File: 118 KB, 686x751, shmups.jpg [View same] [iqdb] [saucenao] [google]
7157284

>>7157221
I'm so sorry

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