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>> No.10689585 [View]
File: 1.47 MB, 1734x3384, Master Chief's Machete.jpg [View same] [iqdb] [saucenao] [google]
10689585

I don't get the hype behind Halo, at least with its single-player component; I've only finished it on heroic and legendary so far. I don't see the genius behind limiting the UNSC's super commando to two weapons, which I find fairly inconvenient given how useful some weapons are, and I don't understand why some would consider it "overpowered" to let Master Chief carry an arsenal of weapons since we're not fighting other players. Enemies look fine—all four of them, as far as the Covenant is concerned. Each alien looks unique in contrast to the others, but they all carry the same three weapons; the exception to this is the shields carried by the Kig-Yar and the energy swords carried by Sangheili. I wanted to include the assault cannons carried by the Mgalekgolo as an exception, but they seem to function pretty damn similarly to the fuel rod guns carried by grunts in later levels. I don't have anything to say about the level design; there is definitely some backtracking, but I assume others would know more about them copy-pasting rooms or whatever. I also don't have anything to say about the story right now, but personally, I thought 343 Guilty Spark felt out of place given how burbly he seems.
Here's my save file if it means anything:
https://files.catbox.moe/uargyn.zip
Oh, wish they had let Chief keep his machete too.

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