[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.7363947 [View]
File: 383 KB, 776x612, doomguy flat head.png [View same] [iqdb] [saucenao] [google]
7363947

>>7362619
if they wanted to make doom look cartoony, why didn't they even stylized doomguy's face in the first place?
what we have now is a failed clone of michael shannon

>> No.7326652 [View]
File: 383 KB, 776x612, 1590353355021.png [View same] [iqdb] [saucenao] [google]
7326652

>>7326635
i thought DanielWienerson made some for Quake
i wonder a cel shaded art style with "capped" animation could work, considering Doom's 2d nature to its aesthetic
same with the proportions of Doomguy's face

>> No.6740109 [View]
File: 383 KB, 776x612, 1597862290076.png [View same] [iqdb] [saucenao] [google]
6740109

doom mod where everytime a sector crushes you, the screen gets wider

>> No.6462543 [View]
File: 383 KB, 776x612, 1590353355021.png [View same] [iqdb] [saucenao] [google]
6462543

anything i missed in these threads, even if it was just a topic talked with only a few posts?

Navigation
View posts[+24][+48][+96]