[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.9804409 [View]
File: 426 KB, 1920x1080, Screenshot_Doom_20230407_232843.png [View same] [iqdb] [saucenao] [google]
9804409

>>9804371
Pretty good. I cheated and turned on multiplayer in case I died, but didn't need it as the level turned out to be pleasantly standard in difficulty (UV). The archvile maze confused me a bit on how to avoid them but I managed to blunder through, the raised walls makes you panic a bit.

The level is nicely decorated, I give props to you for the effort in making things look good. That's something I dont have the patience and tools for.

Some of the mancubi that are stuck in confined spaces are basically just ammo sponges, they can't really move around and get anything done and can even be bypassed and ignored. The placement in the final setpiece is nice, mancubi are always nastier when your attention gets pulled away from them.

Couldn't find the non-berzerk secret.

Good stuff. Nowdays people sometimes are trying to make some ultra-hard or fantasticly feature-loaded map, but yours is a polished, familiar style that feels comfy. Maybe could be a little less claustraphobic, but it's not like it's an open outdoors map.

Oh yeah, I love the music.

Navigation
View posts[+24][+48][+96]