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>> No.10739114 [View]
File: 1.71 MB, 1920x1080, Early The Mire.png [View same] [iqdb] [saucenao] [google]
10739114

>WRATH
Easy 9/10 for me. My only complaints are that, one: it's disappointingly easy at times, even on Outlander. I'm fairly convinced that devs and playtesters had no idea just how overtuned some of the weapons and artifacts are; I often find myself full of ammo and artifacts and having to waste them to make space for more. Two: it's easy to get lost in a few levels.

I made a video showcasing the weapon combos (that I know of) that turn every big-hitter into a joke.
They all involve the Lance, as it is the best cost-benefit weapon in the game.
I forgot to include the Symbol, but the combos for it are about the same as for the Oppressor, if I recall correctly.
https://files.catbox.moe/6wy1hs.mp4

Useful cheats if you want to test anything (Shift + Esc to open console):
"maps" will show you all maps, including the intro level.
"map [mapname]" to warp to them and be given a pre-determined amount of weapons/ammo/artifacts based on the hub.
"changelevel [mapname]" to bring your current stats with you.
"map itemstest" will take you to a test map with all weapons, artifacts, keys, and a few decorations and switches. It's a test map.
"impulse 99" to be given all weapons and artifacts.
"ent_create artifact_revelation" to spawn the artifact that reveals all secrets within a level.
"ent_create monster_[monstername]" to spawn an enemy.
Using cheats does not disable achievements.

Significant bugs I'm aware of:
Monster count is busted on every level that you pick last. It'll often show a number beyond 800 for some reason. It seems this issue has been fixed for the next patch.
It seems that there are enemies out of bounds in a few levels. I'd avoid trying to go for 100% kills until they claim to have fixed everything related to monster spawns and count.

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