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/vr/ - Retro Games

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>> No.10361883 [View]
File: 590 KB, 1280x720, wood.png [View same] [iqdb] [saucenao] [google]
10361883

>>10359853
>-Removed the grass tops from the trees, and made the trees vary in height instead
The variation may have been a bit extreme considering it only effected the trunks and not the green parts. I'd tone it down slightly. It only really needs to be enough that multiple trees next to each other don't look like exact copies.
>-Replaced the blood splattered wooden beams with runes
It's again an eyesore IMO. Just looks eye-catching in a bad way. I can't describe it any better than that or why. There's seemingly no structural or lore reason to look like that, either - the wood structures are a little questionable to begin with (what does a castle made from bricks need one for?) and now there's a new sudden transition to another material and color. Anyway I don't want to do anymore backseat mapping. My FINAL endorsement is going to be for a version that just changes the OC9_0D_1 textures to OK5_12_0 (the plain one around them). A quick search-replace all test on my end looked fine.

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