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/vr/ - Retro Games

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>> No.10521989 [View]
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10521989

>>10521984
Alright what about this one

>> No.8025989 [View]
File: 1011 KB, 500x394, 1524839439803.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

>Artist sends me message saying he almost has my sprites done and will send them soon
>Still waiting a day later
HURRY UP I WANT TO SEE IT AAAAAAAAAAAAAAAAAAAAAA

>> No.4793897 [View]
File: 1011 KB, 500x394, tumblr_o2odx5HMNb1szent1o1_500.gif [View same] [iqdb] [saucenao] [google]
4793897

Speaking of Expansions. I was playing Consolation Prize PSX and it had TNT and Plutonia.
At first I was "damn I got the two wads without paying, sweet".
>TNT didn't have the last maps and Plutonia has a glitch that prevents me to proceed.

>> No.4663389 [View]
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4663389

Too much drama. Not enough skeletons.

>> No.4659005 [View]
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4659005

What's up with the stigma of saving? I don't want to have to go through the entire level again to fight a revenant ambush again just because a zombie got a lucky shot on me afterwards.

>> No.4262223 [View]
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4262223

>download a couple maps
>each one is several different wads

>> No.4132481 [View]
File: 1011 KB, 500x394, ragingrevenant.gif [View same] [iqdb] [saucenao] [google]
4132481

>> No.4071414 [View]
File: 1011 KB, 500x394, 1498014855248.gif [View same] [iqdb] [saucenao] [google]
4071414

>> No.3522856 [View]
File: 1011 KB, 500x394, 1471238213458.gif [View same] [iqdb] [saucenao] [google]
3522856

>>3522821
I know right? WHY IS IT LIKE THAT I CAN'T GET OVER IT

>> No.3493750 [View]
File: 1011 KB, 500x394, 1471238213458.gif [View same] [iqdb] [saucenao] [google]
3493750

>Halo: CE runs perfectly fine
>Project MSX stutters to hell

>> No.3435785 [View]
File: 1011 KB, 500x394, 1471238213458.gif [View same] [iqdb] [saucenao] [google]
3435785

>start playing doom64
>find out ssg doesn't even have a reloading animation

>> No.3427784 [SPOILER]  [View]
File: 1011 KB, 500x394, 1471238213458.gif [View same] [iqdb] [saucenao] [google]
3427784

>>3427780

Did someone say bone?

>> No.3410176 [View]
File: 1011 KB, 500x394, CRITICAL AGITATION.gif [View same] [iqdb] [saucenao] [google]
3410176

ROMERO

WHEN ARE YOU GOING TO MAKE MORE MAPS YOU GLORIOUS-HAIRED MEXICAN BASTARD

>> No.3398318 [View]
File: 1011 KB, 500x394, CRITICAL AGITATION.gif [View same] [iqdb] [saucenao] [google]
3398318

>>3398308

It's garbage, garbage the whole way through, awkward writing, bad art style, garbage lip synch, SICK MEME REFERENCES XD as humor, way too fucking long for its own good, slow paced, and they fucked up by making Doomguy talk and referencing the fucking comic.

I am really fucking having a fit over this, for fuck's sake they have the cyberdemon playing dubstep while there's a flappy bird flying in the background and one of those robots from FNAF hanging from a cage, oh and of course there's a dark souls reference

MY ASS IS BEYOND CHAPPED OVER THIS

>> No.3269874 [DELETED]  [View]
File: 1011 KB, 500x394, AAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH.gif [View same] [iqdb] [saucenao] [google]
3269874

>>3269840
>>posts cringe thread
i didn't make the thread, smart one.
>>Doesn't expect /pol/ bullshit
you know what? i didn't, and i didn't get any.

all i got was a giant circle jerk about "lel /pol/ is cancer and shit xDDDD" despite barely any /pol/acks responding, or saying anything to them, while the people saying that the /pol/acks are ruining this thread, are actually ruining this thread instead of moving on and actually posting about /vr/ cringe.

So get your bullshit politics, off my retro vidya board, you cock goblins.

>> No.3160952 [View]
File: 1011 KB, 500x394, CRITICAL AGITATION.gif [View same] [iqdb] [saucenao] [google]
3160952

>>3160841

>no doom 2
>no revenants

I DON'T WANT TO LIVE IN A WORLD SO BLEAK

>> No.3078819 [View]
File: 1011 KB, 500x394, CRITICAL AGITATION.gif [View same] [iqdb] [saucenao] [google]
3078819

>>3078785

when are you going to finally release TOP 2 you fuck

>> No.3050023 [View]
File: 1011 KB, 500x394, CRITICAL AGITATION.gif [View same] [iqdb] [saucenao] [google]
3050023

>>3049829

>wondering what caused this issue
>check doom builder and notice the large box around the twisty torch
>check DECORATE
>had mixed up the torch's radius and height, making it really short and really wide
>mfw

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