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/vr/ - Retro Games

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>> No.5014394 [View]
File: 137 KB, 512x386, muh sights.png [View same] [iqdb] [saucenao] [google]
5014394

>>5014176
The graphic of the rifle looks really good, but it's always bothered the shit out of me that the rear sight is raised on top of a carryhandle (suitable for a rifle with an 'in-line', or straight stock), but that the front-sight post still sits low.

It isn't really obvious with the regular centered sprite though, and just shows with the reload frames.

>> No.2636472 [View]
File: 137 KB, 512x386, muh sights.png [View same] [iqdb] [saucenao] [google]
2636472

>>2636238
Always liked that rifle graphic, though the sights always bothered the shit out of me.

Needs a muzzleflash too.

>> No.1440240 [View]
File: 137 KB, 512x386, muh sights.png [View same] [iqdb] [saucenao] [google]
1440240

>>1440228
Hmm, well, I suppose that could be done, but that'd be an awfully short sight-radius for an assaultrifle.

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