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/vr/ - Retro Games

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>> No.7438486 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
7438486

>>7438449
This lol. I like the Saturn but seeing fanboys unironically claim it's more powerful than the PS1 makes me cringe.

>> No.7409493 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
7409493

>>7409482
Here's your tomb raider saturn bros

>> No.6811542 [View]
File: 2.94 MB, 584x476, Tomb Raider Saturn combat.webm [View same] [iqdb] [saucenao] [google] [report]
6811542

>>6811532
I don't get it.

>> No.6691483 [View]
File: 2.94 MB, 584x476, Tomb Raider Saturn combat.webm [View same] [iqdb] [saucenao] [google] [report]
6691483

>>6691478

>> No.6346591 [View]
File: 2.94 MB, 584x476, Tomb Raider Saturn combat.webm [View same] [iqdb] [saucenao] [google] [report]
6346591

>>6345765
Here is your framerate bro.

>> No.5677547 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
5677547

Why was the Saturn so bad at 3D? Even the "competent" 3D games like Burning Rangers and Panzer Dragoon Zwei have frequent dips and only minimal polygon usage.

>> No.5664478 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
5664478

Why did Sega make a console that could never do intricate 3D environments at a reasonable frame-rate without offloading to VDP2?

>> No.5516172 [View]
File: 2.94 MB, 584x476, Tomb Raider 3.webm [View same] [iqdb] [saucenao] [google] [report]
5516172

>> No.5513323 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
5513323

>>5513314
Lol I have never seen such a load of bullshit on this board.

>> No.5097251 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
5097251

>>5097108
The standards by which video games are judged can age, no one means that the games have LITERALLY changed you semantics arguing autistics.

>> No.5073691 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
5073691

Would there be any interest in recording webms of /vr/ games of your choice from original hardware?

>> No.4776750 [View]
File: 2.94 MB, 584x476, one of the Tomb Raider games.webm [View same] [iqdb] [saucenao] [google] [report]
4776750

>> No.4761117 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
4761117

>>4761116
I should also point out that Panzer Dragoon makes excellent use of VDP2 for its spectacular for the time wave effects. I can assure you if VDP1 had to churn EVERYTHING out, it would look like this.

>> No.4726519 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
4726519

how would fifth gen saturn 3D be remembered without the playstation?

>> No.4498621 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
4498621

is EVERY playstation game this ugly?

>> No.4497038 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
4497038

>>4497032
you're not going to find one. what came to mind was TR, but it has these vine things and I'm guessing that counts. uh....

quake II? the explosions are even in 3D

>> No.4450338 [View]
File: 2.94 MB, 584x476, tomb3.webm [View same] [iqdb] [saucenao] [google] [report]
4450338

>>4450335
ah yes, draw distance is the most important part of any game



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