[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10473720 [View]
File: 21 KB, 330x240, Shinsetsu_Samurai_Spirits_-_Bushidou_Retsuden_Japan-0015.png [View same] [iqdb] [saucenao] [google]
10473720

I tried the Saturn port a bit and it's interesting to see how much has changed.
In a way it feels like a rebalance: it has a saner difficulty curve and the special techniques cost much less to do, also random battles came up at a normal pace instead of every 2 steps taken. I couldn't remember the price of items or swordsmith upgrades but the latter looked the same.
The music selection is also slightly different and not all maps and NPC locations are the same: in fact the first dungeon, Mount Fuji, is much easier because right after the demon tree bosd they put a red Kuroko who heals your party.
Also it seems that it has a bunch of weird bonus content like being able to get Genjuro's frog to follow him around every town (it's so cute that it's a shame it's not in the NGCD version).

There are a bunch of cons though: the animations are worse, the post-game omake in the NGCD version is undoubtedly superior (an extra story with Shizumaru as the protagonist) and I doubt whatever they put on Saturn tops it, the loading times on PS1/Saturn are worse...
The pause menu is also way uglier and I have no idea why.

Navigation
View posts[+24][+48][+96]