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/vr/ - Retro Games

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>> No.10833208 [View]
File: 87 KB, 640x444, 17424_front.jpg [View same] [iqdb] [saucenao] [google]
10833208

Was it too hard to make the jumps less shitty? The fact you cant control the guy in the air makes it alot more difficult than it needs to be.

>> No.4091264 [View]
File: 122 KB, 640x444, supergng.jpg [View same] [iqdb] [saucenao] [google]
4091264

>slowdowns out the ass (thanks, Super Nintendo CPU)
>double the amount of autoscrollers from Ghouls 'n Ghosts
>green armour weapons and gold armour magic are too overpowered
>rehashing Ghosts 'n Goblins' final boss for stage 5/6's boss designs

I give this game a 3/10. The first two arcade GnG's were far superior.

>> No.3950464 [View]
File: 122 KB, 640x444, super-ghouls-n-ghosts-cover.jpg [View same] [iqdb] [saucenao] [google]
3950464

>> No.3828212 [View]
File: 122 KB, 640x444, super-ghouls-n-ghosts-cover.jpg [View same] [iqdb] [saucenao] [google]
3828212

fuck.this.game

>> No.3591537 [View]
File: 122 KB, 640x444, supergng.jpg [View same] [iqdb] [saucenao] [google]
3591537

What went wrong?

>> No.3558424 [View]
File: 122 KB, 640x444, supergng.jpg [View same] [iqdb] [saucenao] [google]
3558424

When will you admit that Super Ghouls 'n Ghosts is actually the greatest GnG game of all time, /vr/?

>> No.1668682 [View]
File: 122 KB, 640x444, 17424_front.jpg [View same] [iqdb] [saucenao] [google]
1668682

this, I guess

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