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>> No.4757895 [View]
File: 846 KB, 1360x768, jelly beans.png [View same] [iqdb] [saucenao] [google]
4757895

>>4757847
ZScript honestly makes me ludicrously excited for the future of Doom modding, even if I myself am too dumb to learn it.
https://streamable.com/4vafz
As an example, Guncaster hasn't been updated since 2016 (that'll change soon, good luck if you're reading this pillowblaster <3) and is rather incompatible with many gore mods or monster mods since it makes so many changes to monsters. The only non-Zscript monster mods that work with it are Doomkrakken's monster randomizer (which is still great fun) and Brutal Guncaster, which are effectively compatibility patches more than anything. In the footage I just linked, I'm using Universal Gibs and Champions!. Both pertain to monsters/gore, and both work absolutely fine with Guncaster. No compatibility patches needed even though neither were made with GC in mind. That's why I'm excited about ZScript. Sorry for the wall of text.
>>4757848
Good luck with learning it, Anon! And that picture isn't entirely unrelated, if I remember correctly HND was a sort of Zscript testbed for Term.

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