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>> No.10010097 [View]
File: 1.15 MB, 1920x1080, doom199.png [View same] [iqdb] [saucenao] [google]
10010097

>>10009146
>>10009275
My HDoom mancubus map is finished, and my Rainboom map is updated.

hdoomanc_v1.wad is in MAP07, and must not be loaded with OTEX or it will crash.
I wanted to use only stock textures, and have some mancubus artwork on the walls.

>Maps
https://files.catbox.moe/0nh0pl.zip
>Author (of both maps)
joe-ilya
>Waifu
HDoom Mancubus
>Level name
Ass Massage
>Music
Avast Your Ass by Kitsune2
Music in the intermission is The Penis (Eek!) by Surasshu, if you want to use it in the intermission for the project.
>Art credits
The skull in the menu has been replaced with the Forever Alone face from the rage comics, I made it for the project in case you want to use it.
Sector art is traced from Tacoor2/Rootehcat
H_MANC1 - Eigaka & Soulteam
H_MANC2 - Chikkibug
H_MANC3 - Kernaalitanuli
H_MANC4 - Tacoor2/Rootehcat (I made the background)

>Also included
OH MY GAH! as the secret SFX

For Rainboom V2 the changes are :
>Added difficulty settings
>Minor fixes

On hdoomanc_v1.wad the lower difficulty settings do this :

HMP
>Gives you Plasma Rifle at the start, and BFG later.
>More health, ammo and megaarmor at start.
>Invulnerability before the Dead Simple fight.


HNTR/ITYTD
>Replaces/removes Pain Elementals, Chaingunners, Lost Souls and Revenants
>Less mancubi


On Rainboom_v2.wad the lower difficulty settings do this :

HMP
>Gives you the shotguns at the start, and shells along the map.
>More health


HNTR/ITYTD
>Removes/replaces Arch-viles, Pain Elementals, Lost Souls and Revenants

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