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/vr/ - Retro Games

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>> No.1833494 [View]
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1833494

>>1833436
>Games like Megaman 1 and 2, Metroid 1 and Castlevania 1 are filled with cheapness and yet are considered classics.
"Filled" is a HUGE exaggeration.
Sure, Mega Man 2 has boobeam traps, Heatman's disappearing blocks, and quick lasers (that last one's arguable whether it's unfair or not), but things like that stand out so much because they contrast so strongly with the rest of the game which generally provides a very fair challenge. The same basic idea goes for Mega Man and Castlevania as well.
Metroid isn't hard, and for an average playthrough isn't short either. It's nothing like an arcade game, and arcade games were the subject of discussion in my post, so I don't know what point you are trying to make there.

>>1833473
>mfw beating the grim reaper without a cross
It wasn't a big deal.
The idea that you NEED a specific sub-weapon to have any chance of winning at any point in the game is a complete fabrication.

I feel sort of dirty even touching the "2clunky4me" argument, but everything about the game is designed around how your jumping and whipping works. Nothing unreasonable is ever demanded of you.

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