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>> No.3091383 [View]
File: 3.00 MB, 320x240, bluebase-fda-1438-1.webm [View same] [iqdb] [saucenao] [google]
3091383

>>3091128
first attempt, boom202 complevel
http://temp-host.com/download.php?file=jy48yb

- trying to hide from a chaingunner at the start but he wouldn't stop firing

- going west, traps everywhere, everything i did was another "block the player from retreating in some way"

- the archvile was an "oh boy here we go" placement but (thanks to rockets) turned out to be far less trouble than the demons/spectres/hellknight combo in the next room

- a teleporter doesn't work until you try to leave the pad. linedefs 872-4 all need to be flipped.

- i think there was a missing texture visible briefly while on the way out of the soulsphere secret. if i wasn't imagining things it may be because the lift is split into three, perhaps lower textures are needed on linedefs 1647, 1704.

- it's a good thing i had loads of bullets because i seemed to have to pass through the shootable switch triggered lifts several times

- going east, i crept along the dark corridor waiting for the drop into a sudden pit, but my expectations were subverted

- instead all the walls opened later and i got smacked by a homing missile which would have killed me without the soulsphere

- the blue armour secret then appeared; by now i was watching for shootable switches

- into the exit, i realised i must have missed one shootable switch, as there was a chain of doors with one still closed. fortunately its location was obvious on the automap, so i didn't waste too much time searching, but i did shoot from the wrong height at first. even at the right height the switch needed a few tries to actually hit.

- Obligatory Nazi Super Secret

- then finally the exit. this was quite exciting. i apologise for wasting so much time killing the cyberdemon; i suspected it might have been a telefrag setup, but it could equally well have been "teleport the player to within spitting distance of an angry brown thing with a rocket launcher" and i didn't want to lose the run to the last monster

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