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/vr/ - Retro Games

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>> No.6997195 [View]
File: 59 KB, 926x736, SID.jpg [View same] [iqdb] [saucenao] [google]
6997195

>>6995729
I still wonder if anyone finally managed to put the SID chip on a FPGA on a more complete level, since usually some things are missing (I already know about the various attempts at doing that like FPGASID). Maybe because the Chip was kind of an analogue/digital hybrid and on the other hand because it wasn't that well documented or (yet) reverse engineered but also the original chip revisions had various very noticeable variations in sound.

>> No.5279348 [View]
File: 59 KB, 926x736, SID.jpg [View same] [iqdb] [saucenao] [google]
5279348

>>5274557
PSG and PCM only.
Even better when PSG and PCM are combined like the C64 sample enhanced SID-Tunes (despite that the soundchip was never designed for sample playback, so this was just a hack).
https://www.youtube.com/watch?v=OfYsDQqzhk8


FM synth at least to me always sounds like those horrible 90' PC games with their generic instruments/sound banks... it just sounds cheap like those awful MIDI files that people even used for their front pages in the 90's

This also is one of my gripes with the audio of Final Fantasy VII. Despite bing praised for it's music there are some (or few) good songs in this game but the other ones just sound like those horrible Adlib/Soundblaster whatever bleebs.

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