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>> No.4141616 [View]
File: 206 KB, 800x600, Screenshot_Doom_20170723_200233.png [View same] [iqdb] [saucenao] [google]
4141616

This map has kind of a clever end.

I set up machinegun turrets to cover me while retreating, because I was expecting awful things to come pouring out of the exit, trying to stop me from leaving. I'm spoilering because I think it's actually kind of worth being surprised by this.

The door slams shut behind you, locking, and out comes some barons and a bunch of Arch-Viles, but see, you only face one of them, because the others teleport out into the previous arena and begin resurrecting monsters you previously killed.

Popping in and out of cover (the side of the staircase) I can deal with the lone Vile and his Baron cohorts, but as I deal with them, I hear lots of commotion from the other side of the locked door, my machinegun turrets raining down fire on the other Viles and their resurrected subjects.
I figure, "Eh, what the hell, I'll just fuck off." but then walking towards the exit, a barrier slams down in front of my face, double-fucked, it wants the yellow skull key, fuck, can't leave yet. There's a switch to let me back out into the arena, where I have to fight my way through the resurrected horde to find that key, the machinegun turrets had already given way (they can be amazingly reliable and useful but they have their limits). Finally I get to leave after taking that key.


I really appreciate an encounter like that, a simple twist but then done more complex.

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